Fully rigged and WebGL optimized robot woman avatar inspired by 3dMark 2000 end demo sceneFully rigged and WebGL optimized robot woman avatar inspired by 3dMark 2000 end demo scene
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Fully rigged and WebGL optimized robot woman avatar inspired by 3dMark 2000 end demo scene and a woman from French Ministry of Economy
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Abhiram's avatar
Very impressive work. The lighting and reflections on the model look great, and optimizing something like this for WebGL is no small task.
3d's avatar
Thank you Abhiram! It's work from 2022 and there were plenty of challenges, but ultimately rig in WebGL works pretty much the same way as in Blender. It just requires more attention to solving weights right for interactivity. All the best!
Abhiram's avatar
That’s interesting — good to know the rigging workflow is similar to Blender. Makes sense that weight solving becomes more critical for interactivity. Appreciate you sharing the insight!
3d's avatar
You just need to adjust your rig for code controlled weights, so most of animation logic is already encoded into the model bones.
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