Immersive VR Industrial Safety Training Simulator in UnityImmersive VR Industrial Safety Training Simulator in Unity
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VR Industrial Safety Simulator
This VR Industrial Simulator was developed to provide a safe and immersive environment for technical training and safety procedures. Using Unity and the XR Interaction Toolkit, I built a functional prototype designed to replicate real-world industrial challenges and safety protocols.
Key Technical Implementations:
Physics-Based Interactions: Developed a precise grabbing and tool-handling system using C# to ensure realistic feedback during procedures.
Procedural Logic: Implemented a State Machine (FSM) to manage step-by-step safety sequences, ensuring that users follow the correct protocols to progress.
Collision & Trigger Systems: Engineered a robust detection system for industrial equipment, preventing "ghosting" and ensuring accurate object placement.
Current Status: The project serves as a functional technical demo, showcasing my ability to translate complex real-world workflows into intuitive virtual experiences. It is currently optimized for PC-VR and standalone headsets.
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