Hello! I am still working on the game. In case someone would like to see how it is going, here it is another video:
https://www.youtube.com/watch?v=m-vwcjCdFl4
It is slightly better on graphic, but I decided i want to improve the game dividing it in levels to ensure the player doesn't find it repetitive. Every hint or suggestion is well accepted. I am also thinking about starting a FB page to keep all the people interested in this adventure updated about it.
I design and build Flutter apps for a living, and for years I've had this itch to make a mobile game. Not a prototype, not a weekend thing. A real one, with levels, a proper character and a mission.
The problem was that everyone tells you to learn Unity first. I didn't want to. So I made myself a deal: I'd build it with Flutter and Flame, the tools I already love, and I'd stop the day I hit a wall I couldn't get around.
I never hit it.
So here's Shadow Heist. You play a raccoon with a flashlight and no intention of paying for dinner. Everything happens in the dark, your light only shows where you're walking, and the guards notice the glow. It's 60 missions across 6 chapters, with 170+ things to steal.
It's free. Please go steal something and tell me how it went. I genuinely want to hear it, good or bad.