I’m a fashion designer, illustrator, and 3D artist with a background in architecture.
My work sits somewhere between fashion, 3D designs, and spatial thinking. I enjoy taking an idea, whether it’s a garment, a concept, or a visual story, and finding creative ways to bring it to life.
I work with fashion illustration, 3D fashions, garment visualization, and motion design, helping fashion ideas look as compelling on screen as they do on paper.
My architectural background has also shaped the way I approach fashion: thinking about form, structure, proportion, space, and how people experience design.
I’m still exploring, learning, experimenting, and finding my own visual language.
Sonder One: product site for a repairable headphone
Sonder One is a headphone built to be taken apart, so this site shows it that way. As you scroll, the headphone comes apart piece by piece, from the finished pair down to its six parts, with each part labelled as it separates.
The site responds to the mouse throughout. The custom cursor holds a small sound wave that grows as you move faster. Headlines are made of soap bubbles that float up under the cursor. Guide boxes with live coordinates follow the pointer, and product photos tilt and catch the light as you pass over them.
There are three pages: Object, Anatomy and Specifications, with smooth transitions between them and a reserve form on the last page. A light and dark mode lets you view the product in chalk white or graphite.
Built with React, GSAP ScrollTrigger, Lenis, Three.js and Vite.
FOLD is an original concept film by Launch in Seven: graphite and copper, dimensional motion, and a photograph that opens into its own miniature world.
Built in Blender, with creative direction, 3D materials, lighting, animation and editing developed as one connected piece. This is a fictional product concept, not client work or a manufactured camera.