β’ Project brief β capture who will use the space, how they live, what matters to them, the city, the area and the real budget before talking about style.
β’ Plan analysis β turn a floor plan into a clear set of walls, openings and functional zones, with a confidence check and a human confirmation step for uncertain dimensions.
β’ Spatial model β keep one shared model as the source of truth, so renders, 360Β° views and presentation pages are based on the same geometry.
β’ Style master β record the projectβs palette, materials, lighting, camera language and furniture identity, then lock that βstyle DNAβ before batch rendering.
β’ Render set β bind camera points to the model and generate a consistent set of views instead of a collection of unrelated images.
β’ 360Β° panorama β move from a fixed camera into a roamable scene while keeping the same doors, views, materials and furniture positions.
β’ Presentation & handoff β turn the confirmed design decisions into a cleaner package that a client or team can actually review and use.
β’ Cost estimator β calculate design and construction fees from area and unit rates, with room for discounts, furnishings, allowances and tax when needed.