In 2024, I migrated from Houdini, Maya and 3DS Studio Max to Blender and never looked back. For me, it was having all the tools in one place rather than rendering out endless passes utilizing the various strengths of the different software. Geonodes in Houdini, Character animation in Maya, Hard surface modelling and V-Ray Chaos in Max.
Now Netflix Animation Studios is also supporting it.
Netflix Animation Studio's investment in Blender's Development Fund shows confidence in Blender's stability, performance, and long-term future as a production-ready platform. This investment has officially moved Blender into the mainstream of professional animation.
For studios, agencies, and brands producing short animated commercials and social media content, this shift has major implications — especially when it comes to cost, speed, and flexibility.