Dhaka Run — Branded 3D Endless Runner Web Game 🏍️🇧🇩 A mobile-first 3D endless runner setDhaka Run — Branded 3D Endless Runner Web Game 🏍️🇧🇩 A mobile-first 3D endless runner set
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Dhaka Run — Branded 3D Endless Runner Web Game 🏍️🇧🇩
A mobile-first 3D endless runner set in Dhaka traffic, built for a client's brand campaign — playable straight from the browser, no download needed.
What I did:
🎮 Built the game base with React + vanilla Three.js — chunk-based infinite world, object pooling, custom collision, and auto graphics tiering so it runs smoothly even on entry-level phones
🎨 Created custom Bangladesh-themed 3D assets with Tripo 3D — Bangla buildings, rickshaws, CNG tuk-tuks, buses, a mosque — and integrated the client's brand logos into the assets using Blender (branded coins, stands, billboards)
⚡ Designed the gameplay systems: power-ups (shield, magnet, multiplier), scoring with multipliers, and high-score tracking — and collaborated with the team to wire the scoring system into the backend
🖥️ Built the full game UI with animations — HUD with power-up countdown rings, menus, loading and game-over screens
Built alongside a team that handled the backend API integration and OTP authentication.
Stack: React · Three.js · Zustand · Tripo 3D · Blender
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