Browser-only JSON/JSONL converter — original application component of Archivo Claro. Maps ref/nombre/categoria to sku/title/category, trims surrounding spaces and rejects duplicate references. Includes a result download and a count/check report. Processing runs in the browser with synthetic data; no server upload. AI-assisted implementation with ten transformation checks passing. This is a self-initiated demo, not paid client work. https://archivo-claro-20261101.early-flint-7884.chatgpt.site
Been freelancing on Contra and building a tool for freelancers at the same time lol.
It's called ProposalForge. You give it a client brief and your rate and it drafts the proposal, and I use it on my own drafts too.
It's live now and free to try (3 proposals, no card). The video shows a free checker I made along the way that marks the phrases that make a proposal sound like ChatGPT. No sign-in: proposalforge.site/check
I'm trying to see where people actually get stuck. What part of writing a proposal takes you the longest? The opening, scoping and pricing, or just getting started?
🚀 Aurora: a real-time 3D website system, built from scratch with Three.js.
Everything in this 20-second showcase is real. The 3D shape is a live shader, and the site footage is a screen recording of the finished build, not a mockup.
What's inside: 6 finished pages, a mobile-first layout, scroll-reactive motion, and Figma-ready design tokens. Plain HTML, CSS and JS, so it deploys free on Netlify or Cloudflare Pages.
Need a custom 3D site or a rebrand of Aurora for your studio? Message me. I reply within 1 to 2 working days.
A live shader instead of a rendered video makes a big difference in how the hero feels. Plain HTML, CSS and JS with free deploys on Netlify is a nice choice for a kit like this.
This is a personal showcase project built purely out of passion for 3D and interactive web experiences.
The idea was to take my Three.js and 3D skills beyond just working with models and apply them practically in a website, combining real-time 3D rendering with UI design, layout, and interactive elements to create an engaging way to experience the Porsche 911 Targa 4S.
The focus was on exploring how 3D can be integrated into a website to make the overall experience more immersive, rather than treating it as just a visual element.
This project gave me an opportunity to experiment, refine my skills, and push further into what's possible with 3D on the web.
I'm continuing to explore and build more experiences like this, and I'm open to working on projects involving 3D web experiences, Three.js, and interactive frontend development.