Project title: 3-Unit Bedsitter Block - Architectural Floor Plan & 3D Concept Render
Developed the architectural floor plan and 3D concept visualisation for a single-storey residential bedsitter block comprising three self-contained units. Each unit includes a dedicated WC/shower room, sink, and direct access from a shared entrance corridor. The layout was designed for efficient land use, natural light access through front-facing windows, and practical tenant circulation.
Deliverables included a dimensioned floor plan drawn to scale ; showing internal wall layout, door swings, sanitary fittings, and key measurements - alongside a 3D render providing a clear spatial understanding of the structure for the client and any approval process.
This type of work sits at the intersection of my urban planning background and technical documentation skills, translating a residential brief into clear, presentation-ready drawings.
30+ pages, 3 weeks, and honestly one of my favorite projects in a while.
I'd been wanting to design something more tech-driven for a long time, and Gryd, a platform turning construction permit data into intelligence for insurers, lenders, and real estate teams, was exactly that.
Wireframes first, then UI across every page, fully responsive, with animation on the key screens, all built inside the brand the client had already set.
When 3D, motion, and web design become one experience. ✦
Exploring the visual language of Studio Loop through a creative web perspective.
What stood out to me most was how 3D design, motion, typography, and interaction work together to create something that feels less like a traditional website and more like a digital experience.
I’m especially interested in this intersection of Creative Development × 3D × Motion Design × Interactive Web where every transition has a purpose and every interaction adds depth to the story.
Would you explore a website like this?
Available for freelance projects in creative development, interactive websites, 3D web experiences & motion.
This one was fun - a transitional kitchen with a waterfall island, brass hood, and full stone backsplash. The brief was simple but the pressure wasn't: the client needed to fall in love with a space that didn't exist yet.
That's the real job in architectural visualization. Not "make it pretty" - make it believable enough that nobody hesitates before construction starts.
Full case study is in my portfolio. Which angle sells the space best to you - the wide island shot or the tighter cooking-wall view?