#WIP Progress on my upcoming football animation in Blender, Geometry Nodes have been a huge help ...#WIP Progress on my upcoming football animation in Blender, Geometry Nodes have been a huge help ...
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Geometry Nodes for that kind of organic cloth-like movement is such a good call instead of hand keying it. What's the trickiest part been so far, getting the physics to read as "football energy" specifically rather than generic cloth sim?
Yeah, I need something procedural that uses the ball as a field to control the flat zone, the trickiest part is probably dialing in the right parameters to get a good balance between the large and small waves.
An independent concept exploring what a Champions League ball could look like through Nike’s visual language.
The idea starts with a star containing a Swoosh in the negative space, then extends into a complete ball system using Nike’s existing panel construction.
Designed and animated with Spline, After Effects, and a custom 3D ball tool built for the project.
Unofficial concept. Not affiliated with Nike or UEFA.