Fun & Dynamic Game Design: Control Battery Against RobbyFun & Dynamic Game Design: Control Battery Against Robby
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My Submission for #GameswithRive challenge. You control some battery juice tryna dodge a thirsty robot named Robby! 🤪 Wanted to make a simple game based on cursor tracking. Some features I could add: 1. Robby has 2 power ups- a size buff and ability to create clones (yes I wanted to give the enemy some power-ups for a change!) 2. Apart from this the general difficulty increase with time as Robby gains speed 3. Wanted to add some Game juice as well, so when you dodge very closely, the battery releases sparks 4. Robby's eyes are always tracking the player (well he's thirsty ofc!) Plenty of improvements still exist but I am glad how this turned out right before the deadline! šŸ˜‡ Demo here: šŸ”— Link
JJ's avatar
things I wanted to add: 1. music 2. some power-ups for the player as well 3. an experiemental level which is not bounded by a room 4. deploy it on web
JJ's avatar
Robby design inspo being one of my fav pokemons as a kid! šŸ˜„
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Akinkunmi's avatar
nice work
Simply7's avatar
Dope
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