๐ Dev Log #5 โ Prototyping My Car Game in Unity Iโve been making progress on my car game prototype in Unity, and this time, Iโve started building the environment around the driving experience! ๐ The main goal is still to get the core gameplay working and make driving feel fun before focusing too much on the details. So far, Iโve been working on: ๐๏ธ Car movement and basic driving physics ๐ฎ Player input and controls ๐ Steering, acceleration, and braking ๐ Building the game environment โ still a work in progress! ๐ท Camera positioning and follow behaviour ๐ง Tweaking different values to improve the driving feel One thing Iโm learning is that getting car physics to feel right takes a lot of testing. Even small changes to acceleration, steering, drag, suspension, or camera movement can make a big difference. The environment is also still under development. Iโll keep improving it and adding more elements gradually as the project progresses. ๐ Iโm also planning to add a police car and explore more gameplay features in future updates! For now, itโs all about experimenting, fixing things, and improving the game step by step. Itโs still an early prototype, but seeing everything slowly come together is exciting! ๐ More updates coming soon. ๐๐จ
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