An interactive 3D experience inspired by the ritual of drawing omikuji at Japanese shrines. You can receive an omikuji of various fortune outcomes - ranging from great blessing to great curse - and choose whether to keep it or tie it on the wooden rack and let it go.
An experiment exploring how to visually communicate design impact through a draggable before/after slider. Built to test the interaction and motion feel of scrubbing between two states of a design, it uses a small format to show transformation at a glance π
The compact format is doing a lot of workβthe draggable reveal makes the improvement immediately legible, while the consistent card rhythm keeps the comparison easy to scan.
Good on you for putting it out there. The portfolio site looks clean, the type-forward hero with her name is a strong choice for an artist site. Hope the vote goes your way.
I made this one as an experiment without opening a single design app. Basically, I just kept telling Codex what I wanted it to do.
Itβs not a magic button. It took around 100 prompts and quite a few hours. But the fact that you can make something like this just by talking, without touching a keyboard or mouse, is still pretty wild.
And the whole thing runs and renders right in the browser.