Master Physics-Based Puzzles: 1,000-Level Game Development InsightsMaster Physics-Based Puzzles: 1,000-Level Game Development Insights
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Can you save him? 🐶🐝 I just finished building 1,000+ levels of pure logic, physics, and... bees. Lots of bees. Most people think "simple" games are easy to build. But scaling a physics-based puzzle game like Save the Dog to 1,000 unique levels is where the real challenge starts. I’m curious—what’s the hardest mechanic you’ve ever had to balance in a mobile game? Let’s talk shop in the comments! 👇 Check out my full portfolio here: 👉 rikensonani.com
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The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started