Meta Quest Co-Located MR Hall Shooter Prototype (Unity / Photon Fusion 2 / HurricaneVR) Developed a multi-user Mixed Reality tactical VR shooter for Meta Quest headsets operating in shared physical hall spaces. Implemented Meta Shared Spatial Anchors, real-world co-location alignment, integrated HurricaneVR physical interaction framework with Photon Fusion 2 network topology for real-time physics weapon sync (firearms & archery), and engineered dynamic match flow management with networked avatars.
Help customers experience products before they buy with interactive AR.
This WebAR experience lets customers explore products in 3D and see how they look in their own environment, making it easier to understand products, build confidence, and make purchase decisions.
Designed for ecommerce brands looking to create more engaging shopping experiences and turn product viewers into buyers.
Hi :) This is a journey through asteroids into the heart of a star. Built with Three.js, React Three Fiber, and custom GLSL shaders. Liquid images, interactive particle typography, and a core that opens under your cursor.