Meta Quest Co-Located MR Hall Shooter Prototype (Unity / Photon Fusion 2 / HurricaneVR) Developed a multi-user Mixed Reality tactical VR shooter for Meta Quest headsets operating in shared physical hall spaces. Implemented Meta Shared Spatial Anchors, real-world co-location alignment, integrated HurricaneVR physical interaction framework with Photon Fusion 2 network topology for real-time physics weapon sync (firearms & archery), and engineered dynamic match flow management with networked avatars.