I'm Jeanne, a 3D Character and Creature Artist looking for thier next mission ! Here is a stylized character made outside of work to push my handpainted skills. The texture was the focus, so the topology is less optimized than what I usually do.
Concept by Wu Shenyou, all 3D aspects done by me.
Sculpt in Zbrush, retopo and UVs in Maya, textures in 3DCoat, unlit renders in Marmoset Toolbag.