I’ve always liked products that solve a very specific problem instead of trying to do everything.
So for the Lovable Challenge, I picked a simple question that event-tent rental businesses hear all the time:
“Can I book a tent for my wedding?”
The problem is… a tent can’t really be booked until you know if the whole event will work.
How many guests?
How much usable space?
Tables? Dance floor? Bar? Stage?
Will the layout actually fit?
Can the crew set it up and pick it up on time?
Usually, the owner has to figure all of that out manually through messages, calls and calendar checking.
So I built TentFit — a spatial booking experience for event tent rentals.
The customer starts by planning the event, then maps out the space and everything they want inside it. TentFit checks the layout and highlights conflicts.
And instead of just saying “doesn’t fit,” it helps solve the problem:
Switch the tent. Move the layout. Remove an element.
Once everything works, TentFit checks the logistics and turns the final setup into a booking.
The goal was simple:
Make the customer’s decision easier, and make the owner’s job easier.
What if you could explore a basketball arena in 3D before booking your seat?
You found the game. But before you pay, how do you know which seat is worth it? A flat seating chart gives you a section and a number, but it can be hard to picture your position relative to the court.
So I built BOUNCE with Lovable, a basketball ticketing concept centered around interactive 3D seat selection.
Rotate the stadium, zoom into the stands, explore different sections, and compare prices before choosing your seats directly inside the 3D arena. The goal is simple: help fans feel more confident about where they’re sitting before they book.
From there, complete checkout and get a ticket you can view, save, or print. My Tickets brings bookings together, with a one-time seat change for the same game and refund requests for eligible bookings.
Bold orange, oversized typography, and scroll driven motion bring the energy of basketball into the experience.