Excited to share my submission for the #ContraMakeathon Challenge!
I designed and built Interactive Story Chess using Figma — a narrative-driven twist on traditional chess, where every piece has a backstory and every capture advances the story.
This isn’t just strategy… it’s storytelling.
✨ Key Features:
Story-driven chess experience
Capture-triggered animations & narrative moments
Play vs Computer AI or Player 2
AI difficulty levels: Beginner | Intermediate | Expert
Achievement-based progression
Thematic visual design with smooth interactions
Players don’t just compete — they experience a battle unfolding with every move.