So, I’ve been exploring Figma Make during the initial planning process in designing a website. It feels like a good tool to explore a rough idea in real-time.
I like it - being able to iterate so quickly.
🚀 A tip from me would be to add it to your exploration process...
Just finished building a Salon Booking Management System!
The goal was simple: make appointment management easier for salon owners and reduce the manual work involved in handling bookings and reminders.
The system connects the complete workflow in one place:
1 Customer makes a booking
2 Booking gets confirmed
3 Owner sees it on the dashboard
4 Upcoming appointments are organized clearly
5 Reminders help the owner stay on top of appointments
One of the key things I focused on was making the experience simple, clean, and easy to understand, while keeping the workflow practical for a real business.
This project helped me think beyond just building screens — and focus more on the actual business problem, user flow, and overall product experience.
Excited to keep improving it and turn it into an even more polished product.
Built this animated beam in @Rive as a simple way to visualize the tools behind my workflow.
Design, motion, AI and development all working together. I used Rive’s CLI to build the component so it stays fully editable, scalable and ready to drop into future projects.
The tools keep changing. The goal stays the same: make better work, faster, without sacrificing the details.
I'm at the start of designing this kinetic ZENZAK Studio piece inspired by physical desk toys. Iterating in 3D is always the best way to experiment with materials and timing without real-world constraints.