Throwback to an early access landing page I developed for Moshpit Studios around 1.5 years ago. T...Throwback to an early access landing page I developed for Moshpit Studios around 1.5 years ago. T...
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Throwback to an early access landing page I developed for Moshpit Studios around 1.5 years ago. The goal was to build a memorable user experience, featuring an interactive, fluid 3D blob that responds seamlessly to mouse movements.
A few days ago I posted a small motion teaser. Now the whole thing is live on my profile: 12 pages designed in Figma, a design system, and a homepage I built in HTML, CSS and JS with every interaction working.
12 pages in Figma plus a design system, then hand coding the homepage with every interaction working is a great way to show the concept holds up, Sofiia. Nice to see the teaser turn into the full project.
A website hero and motion identity concept for Cycle.
The experience takes the viewer through seven historical eras in one continuous forward journey, while the logo, camera path and core composition remain consistent.
The concept explores how a static identity can become a living digital experience through motion, environment and interaction.
Workflow included Spline, Claude via MCP, Midjourney and SeaDance.
Available for brand identity, motion and digital design projects.
First impressions happen in seconds. We made them count.
A landing page should do more than look good. It should tell a story, build trust, and make the next step feel natural.
We brought together bold visuals, thoughtful layouts, and clear messaging to create an experience that keeps visitors engaged from the first scroll to the final click.
Good design catches the eye. Great design gives people a reason to stay.