Innovative Level Design for 'Luma' Mental Health GameInnovative Level Design for 'Luma' Mental Health Game
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started
This is the level design I created for a mental health mobile game called "Luma". The environment was designed to feel friendly and approachable, with cozy, colorful spaces and a seaside setting to help the player feel comfortable. This is part of the same "Luma" Mental Health game. The research institute wanted something more innovative than the usual breathing mini-game to help calm the player. So I designed a mini-game inspired by the grounding technique of noticing things in your environment, and transformed it into a hidden object game mechanic.
Back to feed
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started