Reimagining Blitzball as a Modern Sports Broadcast I’m Wayne Porter, creative designer and owner ...Reimagining Blitzball as a Modern Sports Broadcast I’m Wayne Porter, creative designer and owner ...
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Reimagining Blitzball as a Modern Sports Broadcast
I’m Wayne Porter, creative designer and owner of Porter Design and Motion. For the Rive Broadcast Challenge, I wanted to combine several interests into one project: motion design, sports broadcasting, interactive systems, and Final Fantasy X.
Inspired by studios such as Drive Studio and Territory Studio, along with designers Jacob LaPlante and Justin Peterson, I reimagined Blitzball as a modern broadcast experience for the fictional Spira Sports Network.
Blitzball is an intense underwater sport that combines elements of water polo and soccer. My goal was to create a broadcast package that felt energetic and futuristic, while remaining clear, readable, and functional.
The project began with the network identity and main scoreboard. From there, I developed a connected system that included:
A primary scoreboard
A compact gameplay score bug
A player statistics graphic
Three lower-third variations
A full-screen matchup takeover
Consistency was important throughout the package. Each element shares the same visual and motion language, allowing the graphics to feel like part of one complete broadcast system.
Rive’s state machines, view models, and data binding allowed me to create reusable layouts, player-specific information, animated score updates, and multiple graphic variations without treating every screen as a separate animation.
This project pushed me to think beyond individual motion pieces and focus on the entire delivery as a functional product. It was a fun opportunity to explore how design, animation, and interactive logic can work together to create a believable sports broadcast experience.
Thanks for taking the time to view my submission, and good luck to everyone who participated in the Rive Broadcast Challenge.
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