The web is no longer just for playing audio. It's an engine. 🏎️💨
I took a complex game-audio soundscape (a Ferrari 458 GT3 V8) and rebuilt the entire architecture natively in the browser. No Unity. No Unreal. Just pure code.
Here is a screen recording of the system in action.
Notice how the crossfaded voice layers and gear shift triggers react instantly to the drive parameters.
Turn your sound on 🔊 and check out the real-time UI.
Let me know your thoughts in the comments! 👇
Crenaly: a booking SaaS I designed and built end-to-end for appointment-based businesses in France: salons, barbers, beauty and wellness.
The core idea: when a client cancels, the freed slot is automatically offered to clients who asked for an earlier time. The first to accept gets it, their appointment moves in place, and the slot they leave is offered next. No double booking, no manual work.
Around it, a full product:
→ Branded booking page for each business, embeddable on their own site
→ Mobile-first booking flow, no account needed
→ Agenda, client management, team roles & permissions
→ Verified reviews, analytics, Stripe billing
Automatically offering a cancelled slot to the next client is such a practical feature for salons and barbers. Designing and building Crenaly end to end must have made those flows much tighter.