Vaporwave Snake Game Built with Phaser 3 and TypeScriptVaporwave Snake Game Built with Phaser 3 and TypeScript
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Snake was one of the games I played the most as a kid: simple, addictive, and honestly still one of the best game loops out there. What I could never get past was the interface. So I decided to fix that, with an aesthetic I love: vaporwave.
🕹️ Play it here for free: grecia-v.itch.io/serperwave
Built with Phaser 3, TypeScript, and Vite.
It has 13 levels with a full neon vaporwave look, a combo system that shifts your loot odds the longer you survive, 5 lives, and a real ending in Normal mode. There are three modes: Normal, Runner (one hit and you're out), and Random: endless levels with no finish line, my favorite.
Can you beat all 13 levels? I still haven't. Maybe it's just too hard?
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