Being a designer today is not just about crafting pixels — it's about crafting prompts,Being a designer today is not just about crafting pixels — it's about crafting prompts,
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Being a designer today is not just about crafting pixels — it's about crafting prompts, systems, and experiences with AI as a collaborator. I recently built a small 3D game inspired by Monument Valley — a simplified version, but a powerful learning experience. What stood out most wasn’t just the outcome, but the process. As designers, we often focus heavily on tools like Figma. But this project pushed me to rethink that balance: ~10% traditional design (Figma) ~90% prompting and collaborating with AI (Claude + Cursor) This wasn’t about replacing design skills — it was about amplifying them. AI helped me: • Rapidly prototype ideas • Translate concepts into interactive logic • Iterate faster than traditional workflows For the best experience, please play with sound on. This is just a small experiment, but it opened up a big perspective shift. Curious to hear — how are you integrating AI into your design process?
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The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started