FiveFrames is a mobile-first event photo app. Guests scan a QR code, with no account or app install, and get exactly five photos to capture. The host gets one private, shared gallery.
I designed the full end-to-end journey in 2 days: 5 guest screens (join, “Your Five” capture home, preview, completion, gallery) and the host dashboard for QR sharing, capture controls, and gallery management, all backed by a reusable design system.
The challenge was keeping two complete journeys simple enough for someone mid-party. I made the five-photo limit feel like a fun, deliberate choice instead of a restriction.
Designed using Claude + Wonder.design, with me directing and reviewing every screen.
The five-photo cap is the real product decision here. Curious what happens when a guest burns all five in the first ten minutes: can the host grant extras, or is the scarcity the whole point?
Fair question, and honestly it’s a bit of both. The cap is the point: five shots makes people pick their moments instead of spamming the camera roll, and it keeps the album feeling like a curated set instead of a dump. But I didn’t want it to be a hard wall for hosts, so they...
I designed and built this hero as a concept for Nation, an AI store builder for first-time sellers. You write one sentence, and Nation builds the store, runs the ads and ships the orders while you approve each step
The brief asked for “a nation, not a SaaS.” A nation is somewhere you travel to, so the hero is a boarding pass for one trip: JOB → OWN, from your 9-to-5 to your own store. The ticket’s only highlight is “First sale,” which promises money without promising a number
Before the ticket I tried a flag, a passport, a main street of shops and a shipping box. The box didn’t make it, but its airmail stripes ended up on the stub
On the live page the two torn halves of the ticket snap together, the page builds around it, and hovering flips it to the back. Below that, one real seller’s story explains the product with the interface set into the sentence