FiveFrames Event Photo App UI/UX: Guest and Host FlowsFiveFrames Event Photo App UI/UX: Guest and Host Flows
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FiveFrames: Event Photo App UI/UX (Guest + Host Flows)
FiveFrames is a mobile-first event photo app. Guests scan a QR code, with no account or app install, and get exactly five photos to capture. The host gets one private, shared gallery.
I designed the full end-to-end journey in 2 days: 5 guest screens (join, “Your Five” capture home, preview, completion, gallery) and the host dashboard for QR sharing, capture controls, and gallery management, all backed by a reusable design system.
The challenge was keeping two complete journeys simple enough for someone mid-party. I made the five-photo limit feel like a fun, deliberate choice instead of a restriction.
Designed using Claude + Wonder.design, with me directing and reviewing every screen.
Shoaib's avatar
The five-photo cap is the real product decision here. Curious what happens when a guest burns all five in the first ten minutes: can the host grant extras, or is the scarcity the whole point?
Jayson's avatar
Fair question, and honestly it’s a bit of both. The cap is the point: five shots makes people pick their moments instead of spamming the camera roll, and it keeps the album feeling like a curated set instead of a dump. But I didn’t want it to be a hard wall for hosts, so they...
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