Buckshot Manor: A First-Person Haunted-House Shooter in RiveBuckshot Manor: A First-Person Haunted-House Shooter in Rive
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BUCKSHOT MANOR šŸŽƒ A haunted house. Two barrels. One long night.
Buckshot Manor is a first-person haunted-house shooter built entirely in Rive. You fight through six rooms of ghosts, zombies, wraiths and exploding pumpkins, then face The Watcher, a giant eye waiting in the foyer, and survive until dawn breaks.
How it's made Rive CLI + Claude Code: the whole game was built by prompting an agent that writes RML markup, Luau scripts and shaders, with rive . live-reloading every change. In the video, one prompt ("make the candlelight ghostly greenā€). retints the whole house in seconds.
⁠GPU Canvas: the 3D world is a custom WGSL renderer with real-time lights, shadows, fog, bloom and volumetric light, all running inside a Rive file.
Rive Editor, by hand: the HUD, title, death and win cards are real artboards with state machines and data binding. I refined them by hand in the Editor, including recoloring and reframing the haunted portrait that hangs on the walls.
Play it: https://haunted-fps-nms8do.rive.to Controls: WASD to move, mouse to look, click to fire, F to fire both barrels, R to reload, Q to swap to the axe.
Naim's avatar
this is insane you built this entirely in rive? the atmosphere is so good. love the pumpkin mechanic haha
NexUX's avatar
cool design
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