@Rive eye rig setup using Claude and Rive MCP.
While trying to get into the Rive CLI, I stumbled upon Rive MCP and thought I should at least try that before getting into the CLI. And MCP, together with Claude, sure is a powerful tool.
This rig, while simple as it may look, is actually complex to set up. The face joystick controls where the character is looking at: front view, quarter view to the left, quarter view to the right, look up, look down. And at each of those angles, the shape of the eye changes due to a change in perspective. The eye joystick controls the eye direction, and depending on where it's looking, the eyelids would also slightly move. Pair all of that with a blink control, which again needs to control the same shape.
And if you've rigged a character before, you would know how tedious it is to achieve something like that.
This is for the singing girl project I posted a few months back, and I've been putting this off due to the complexity.