I built a modular RPG inventory and crafting backend in modern C++17. The system combines invento...I built a modular RPG inventory and crafting backend in modern C++17. The system combines invento...
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I built a modular RPG inventory and crafting backend in modern C++17. The system combines inventory management, equipment slots, recipe discovery, crafting mastery, enchantments, item upgrades, armor set bonuses, shops, weighted loot tables, turn-based combat, and persistent save/load.
The architecture is data-driven through JSON and designed for clean integration into larger game projects, with explicit error handling, modular systems, and configurable gameplay content.
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The network for creativity
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Creatives on Contra have earned over $150M and we are just getting started