Shipped this one today β€” a full-viewport figurine carousel hero for a concept called "TOONHUB" 🧸...Shipped this one today β€” a full-viewport figurine carousel hero for a concept called "TOONHUB" 🧸...
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Shipped this one today β€” a full-viewport figurine carousel hero for a concept called "TOONHUB" 🧸
The interaction is the whole point: 🎨 Background color cross-fades with every click β€” no two clicks feel the same πŸ”„ A role-based carousel (center / left / right / back) β€” one click rotates all 4 positions, scales, and blur levels at once, synced on a single 650ms cubic-bezier curve πŸ”€ Giant ghost typography sitting behind the figures β€” the character overlaps the huge "3D SHAPE" text instead of sitting on top of it 🎞️ A subtle film-grain overlay running across the whole viewport for texture, not flatness ⚑ All 4 character images preloaded on mount so switching feels instant, zero pop-in
It's a small interaction, but getting the timing right β€” color, scale, blur, and position all landing together β€” is where the "feel" actually comes from.
Would you rather see this as a product carousel (think collectible drops) or a portfolio-style character showcase? πŸ‘‡
#buildinpublic #lovable #webdesign #3Dcharacterdesign #frontenddev #motiondesign
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Creatives on Contra have earned over $150M and we are just getting started