A pixel-art boxing RPG shipped solo to beta on iPhone and Android. Built in Unity with C#. Six-ch...A pixel-art boxing RPG shipped solo to beta on iPhone and Android. Built in Unity with C#. Six-ch...
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A pixel-art boxing RPG shipped solo to beta on iPhone and Android. Built in Unity with C#. Six-chapter campaign, 52 opponents, a fully voiced story across 106 scenes and 1,002 lines. One person end to end — game logic, art pipeline, backend, marketing site and store listings. One purchase at launch: no ads, no currency, no pay-to-win. Live at champchase.net.
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Creatives on Contra have earned over $150M and we are just getting started