Designing Slow-Paced Websites for Work That Takes TimeDesigning Slow-Paced Websites for Work That Takes Time
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started
Every web guide says get visitors to the point faster.
For some brands, that's how you lose them.
A delivery app should get you to checkout in two taps. Some brands sell patience, though. A bespoke tailor needs at least two fittings for one suit, and a good architect walks the land for weeks before drawing a line. When their homepage rushes you to "Book a call" in the first three seconds, it tells you the opposite of what they sell.
By slow I mean the pacing. A slow page shows one thing at a time and gives it room, and it can still be short.
Studio Kōzō is an architecture studio I built from the name up, the kind that walks the land first. Its website has six chapters, and one scroll moves you exactly one. The scene changes first, then the words arrive. You can't skim it, but six scrolls take you from the ground to the contact form.
Which part of your work can't be rushed, however much a customer asks? Drop it below and I'll answer with the first thing I'd slow down on your homepage.
Studio Kōzō (best on a desktop): https://shockingmike.github.io/kozo/
Vansita's avatar
I like the chapter idea.
Back to feed
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started