I've been road testing Cavalry lately. Very smooth, modern and agile software.
Here's something I created along the way -
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Hey here's my latest R&D project in Blender. Toonshaded 3D character.
Need character design and animation? Happy to help out - PM for details.
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I got a little inspired by some 3D credit cards coming out of companies like Revolut, so I made this.
It's also a test of the real-time rendering capabilities of Blender EEVEE. Not bad I think.
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I've been a bit fascinated with this dispersive glass style lately - the refraction, the chromatic aberration, seamless integration of 3d elements with 2d typography. So I decided to test it out for myself.
I hope you enjoy it.
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Hey, I'd love to present my latest demo reel. It showcases some of my favourite professional and personal work.
If you'd like to see more, feel free to head on over to my website - link in profile.
Available for projects now.
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Recently, I got a little obsessed with geometry after reading a classical education book called Quadrivium.
I was inspired enough to make an animated study of sacred geometry and how the different forms interrelate and move and morph together, operating with mathematically calculated precision including size, position and angles.
Of course I had to present it on a vellum textured background.
Here it is - hope you all like it. It loops.
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We live in a world where every app, platform, and notification is fighting for your attention. Your focus has become a commodity, and most people don’t even realise it.
The Attention Economy was created to visualise the mechanisms behind this: the endless scroll, the emotional triggers, the algorithms optimised for reaction rather than reflection.