Worked on this all night trying to crack the code…
How do super simple games like 2048, Wordle, Two Dots become so addictive?
It actually started as a maze game, but something felt missing. I wanted something simple yet endlessly replayable something that gives you a constant dopamine chase.
Then it clicked.
A game about finding the oddity.
Like a minimalist, fast-paced “Where’s Waldo,” but reduced to its purest form: shapes.
One rule: Find the anomaly.
There’s always one shape in the grid that doesn’t belong.
Every level is different.
It’s endless, stimulating, challenging, and surprisingly fun.
ANOMALY is the most complete, polished build I’ve ever made with Anything and it’s officially 100% done and getting uploaded to the App Store soon.
You can test it right now in the web version.
Hope you enjoy it this one means a lot.
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Idleverse is my attempt to recreate the magic I felt growing up with Minecraft and sandbox games. I wanted a world that feels alive and grows on its own.
You start with 2–3 Skai sprites. As they wander, they naturally discover new Skai you can spawn into the world. The more your world lives, the more it expands.
Build freely: move trees, place roads, shape cities, and design the layout.
Living idles: humans and other Skai follow their own routinesexploring, gathering, resting and sometimes react to the changes you make, but they live independently.
Activity Log: tracks discoveries and changes.
Time control: speed up the world to advance growth.
Tag, search, jump: quickly find and navigate to any Skai.
I'm running low on credits but hopefully you can see the vision!