My final submission to the #RiveChallenge
I set out to build a fully functional cyberpunk Game—not just something that looks cool, but something that could actually live inside a real product. I designed and animated everything from the ground up: core components, controllers, interaction logic, motion systems, and responsive behavior.
Throughout the process, I pushed responsiveness and data binding to make sure the entire kit could scale, react, and adapt like a true in-world interface.
And as I like to say: “Make a Rive or step aside.”
Wishing 🎉 everyone the best—because in this challenge, every creator is a winner.
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Hey, everyone!
My submission to the Rive Challenge!
Simple game idea designend entirely in Rive. I used data binding for the color , boolean, Trigger