Spine 2D Animation for Outsourcing & Original Games
We provide Spine 2D animation services for external game studios as well as our own game development projects. Our team has experience animating a wide range of game assets, from characters and monsters to interactive objects and visual effects.
From rigging and mesh creation to polished final animations, we deliver production-ready Spine assets that integrate seamlessly into modern game engines such as Unity.
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Last Cloudia – Ark Animation Assets
Our team created Ark animation assets for Last Cloudia, published by AIDIS. Beyond producing high-quality illustrations, we meticulously separated every component—including characters, clothing, weapons, effects, and other visual elements—into layered assets optimized for the game's animation pipeline. This ensured smooth animation while maintaining the integrity and quality of the original artwork.
Services provided:
Game illustration
Layered asset preparation
Animation-ready PSD production
Asset optimization for game animation
Production pipeline support
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Last Cloudia – Key Visual Illustration
I created key visual illustrations for Last Cloudia, published by AIDIS. The artwork was designed for promotional use, with a focus on dynamic composition, detailed rendering, and faithfully representing the game's distinctive fantasy art style.
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Ember Storia – Background Art
As part of a professional game art production team, we contributed to the creation of background artwork for Ember Storia, published by Square Enix (SQEX). Our role focused on producing high-quality environment illustrations that aligned with the game's visual style and production requirements.
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Brave Frontier – Character Illustration
We had the opportunity to contribute character artwork for Brave Frontier, producing high-quality illustrations that aligned with the game's iconic art style. Our team worked closely with the production pipeline to deliver consistent, game-ready character assets.