Ali Assiri - 3D Modeler | Contra
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Ali Assiri
3D Artist | Blender, ZBrush, Substance Painter
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Benjamin C
Beachwood, USA
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Beachwood, USA
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stylized Post-Apocalyptic Machinery Collection where innovation meets survival in a world transformed by catastrophe. Explore our diverse range of many meticulously crafted 3D machines, each inspired by the rugged charm of post-disaster craftsmanship and the resilience of modern technology. Our stylized designs capture the essence of a world reborn, blending rustic elegance with futuristic utility. our collection offers a glimpse into the ingenuity required to thrive in the aftermath of chaos.
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Character commission built to a client brief: a realistic man with a light cartoony touch, low-poly and fully game-ready. Middle-aged male character with beard, plaid shirt, and sneakers — 19k triangles with clean, animation-friendly topology. Modeled in Blender and textured in Substance Painter with stylized PBR materials. Presented as a full model sheet: front/back views, head close-ups, and wireframe topology showcase. Delivered rig-ready and optimized for real-time applications.
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Stylized character of an old man with a large beard. Can be portrayed as a genius, mechanic, inventor, and many other characters. The limits are set by your imagination.
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Blender Pipeline Addon — custom production tools I built this custom Blender addon in Python to speed up my daily 3D production work. It packs my most-used operations into one panel: • Building Tools — one-click floor, walls, ceiling, and automatic collision boxes for stairs • Curb & Sidewalk Tools — procedural curbs and tiles • Interior Details — baseboards from selected edges • Mesh Checks & Cleanup — intersection checks, mesh and UV cleanup, batch rename, origin tools • Hole Tools — open-boundary selection and quad-grid hole filling • Pipeline Bridges — copy transforms and export directly to 3ds Max Built with Python and the Blender API. It cut repetitive setup work from minutes to seconds on production scenes.
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