Alexandru Negru - 3D Modeler | Contra
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Alexandru Negru
3D Product Rendering Specialist & Commercial Visualization
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Chișinău, Moldova
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Chișinău, Moldova
12
Photoreal Product Visualization A CGI case study exploring photorealistic product visualization for premium consumer products, combining realistic materials, cinematic lighting, and commercial art direction for advertising, e-commerce, and product marketing
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AirPods, Photorealistic 3D Modeling & Rendering Description: Product visualization project focused on creating realistic AirPods renders with clean studio lighting and premium materials. Modeled and rendered using Autodesk 3ds Max and Corona Renderer, with final compositing and retouching in Adobe Photoshop. The project explores high-end commercial product visualization with attention to detail, realistic reflections, smooth materials, and minimal aesthetic presentation suitable for advertising and e-commerce visuals.
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BOSE S1 PRO+ Photorealistic 3D Product Visualization & Modeling Created a full CGI product visualization project for the Bose S1 Pro+ Portable PA System, modeled completely from scratch and rendered for premium commercial presentation. The project focused on achieving a clean, high-end look with accurate proportions, realistic materials, and studio-quality lighting. Every detail was carefully recreated, from the speaker grille and surface textures to the subtle reflections and product contours, delivering visuals that feel production-ready for advertising, e-commerce, and marketing use. Workflow included: Full 3D modeling from scratch Realistic material and texture creation Advanced lighting and composition Photorealistic rendering Final post-production and color refinement Software used: Autodesk 3ds Max Corona Renderer Adobe Photoshop The goal was to create visuals that not only showcase the product accurately, but also give it a premium, cinematic presence that instantly captures attention.
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Created a high-end 3D product visualization project featuring the PlayStation 5 with a focus on premium commercial presentation and realistic studio lighting. The objective was to create clean, eye-catching renders suitable for advertising, social media content, and marketing campaigns while highlighting the console’s futuristic design language and material quality. The project included: • Scene setup and composition • Studio lighting and mood development • Realistic materials and reflections • High-quality rendering and post-production • Multiple product-focused camera angles Software Used • 3ds Max • Corona Renderer • Photoshop Deliverables • High-resolution CGI renders • Commercial-style product visuals • Social-media-ready images Role 3D Product Visualization Artist / CGI Artist
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