Alexandra Braslasu's Work | ContraWork by Alexandra Braslasu
Alexandra Braslasu

Alexandra Braslasu

Dynamically designing. Hooked on human-computer symbiosis.

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Cover image for Innovative Website Prototype Using Stitch for Community Archive
Designed and prototyped Casa Jakab Toffler website concept with Stitch. The website aims to be an archive and digital storage of the initiatives and insights created by a local community. As it stood out as a more experimental project, I wanted to try new tools to explore more creative approaches to a simple presentation website. So, I gave Stitch a try and managed to visualise one of the ideas I had for the layout and structure. Described my high level process in the loom video. Demo: https://www.loom.com/share/41e3fc7ae23e4dfaa14345c3e7d9600c Prototype: https://stitch.withgoogle.com/preview/16300917667391821243?node-id=753c0bb3d1fd4bcc8d56a94b1464d198&raw=1 **Feedback on the platform** Pros: - visual canvas leverages the existing mental model of designing - the ethos that help keep consistency across variations - being able to use PRDs before creating - easy to use prototype mode - nice to have: export to other tools - switching between viewports to adjust layout (desktop, tablet, mobile) Cons: - visual canvas is limited in what edits can be done directly, pretty frustrating that i need to prompt in order to change a size, add a border, or delete a line on the page - hard to click through and target the exact element i need to edit - hard to create a mental model of how to use the different features for better output - sometimes annotate worked for changes (small and considerable), sometimes for the smallest change I needed to use edit with AI - not predictable when changes requested to a screen would trigger the generation of a new one. also unsure if the behaviour and all the elements would be kept in place - because all edits are done by prompting, it also changes elements that I don't want to - direct edits to text were rarely saving - even with the ethos, hard to keep consistency of the elements, very cumbersome to prompt to reuse an element from a different frame - hard to figure out what to prototype by prompting and what to connect in prototype mode Even if the list of cons is long, the experience exceeded my expectations. The output was good enough that I eventually decided to enter the challenge. 🙌 🎉
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[(Squircles)] 🙌 A visual language UI, reimagining interaction with devices as a mirror of the mind experience, based on intent. Text is string. Thinking isn't. It grows in every direction into multi-thread structures. Vision is the template through which we most naturally interpret the world. The visual system shapes our metaphors for knowing. What if we make it shape our tools for doing? The visual language is based on icons and symbols, useful vehicles for transferring knowledge (or intent). Ephemeral commands built by you, using the building blocks of existing utilities on your device. Multi-step actions executed seamlessly. An intelligent, inter-operable layer on device, leveraging the capabilities of your apps, curing you from switching between them. https://sphere-volume-08596447.figma.site/
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