A two-player deckbuilder-type game played on one mobile device where the players do their best to gain the most amount of points by the end.
It currently has no sound and poor visuals, but my focus is on the coding. This project is expected to be done within 3 to 4 months from now
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A big, complicated, strategic game I'm working on in C++ moving to Arduino. Will eventually be a physical game
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A snippet of a map generating script in Godot for a roguelike game I'm currently working on