i have extensive Production (15 years+) experience with Character Organic Modelling, rigging and animation, both bipeds and quadrupeds, Facial and body Mocap, Arkit and FACS Blendshapes, quality management of 3D assets for mobile, games etc.
What's included
3D rigging, 3D animation, Facial setups, Mocap cleaning, Retargeting
i have extensive Production experience with Organic Modelling, rigging and animation, both bipeds and quadrupeds, Facial and body Mocap, Arkit and FACS Blendshapes, quality management of 3D assets for mobile, games etc.
i have extensive Production (15 years+) experience with Character Organic Modelling, rigging and animation, both bipeds and quadrupeds, Facial and body Mocap, Arkit and FACS Blendshapes, quality management of 3D assets for mobile, games etc.
What's included
3D rigging, 3D animation, Facial setups, Mocap cleaning, Retargeting
i have extensive Production experience with Organic Modelling, rigging and animation, both bipeds and quadrupeds, Facial and body Mocap, Arkit and FACS Blendshapes, quality management of 3D assets for mobile, games etc.