Mobile App UI/UX Design by Talha AhmedMobile App UI/UX Design by Talha Ahmed
Mobile App UI/UX DesignTalha Ahmed
Cover image for Mobile App UI/UX Design
Most app briefs I receive are messy. Vague goals, conflicting priorities, half-formed ideas. That's fine, that's where I start. I spend time understanding the actual problem before opening Figma, and by the time screens are ready, every decision has a reason behind it. You don't just get designs you get a product that makes sense.

What you will get

Getting the brief right Before anything gets designed, I need to understand what we're actually building and why. User goals, business constraints, competitive landscape, core flows. This is where most projects go wrong I make sure it doesn't.
Mapping the product Full information architecture and user flow documentation. Every screen, every path, every decision point mapped out before touching visuals. This is what prevents expensive surprises during development.
Wireframes Structure and logic locked before aesthetics enter the picture. Navigation, hierarchy, key interactions all validated before committing to visual direction.
Final UI iOS & Android High-fidelity screens built around your brand and your users. Not templates with your logo slapped on. Actual design decisions made for your specific product.
Design system & components Reusable components, tokens, and states your developers can build from consistently. Designed to scale as the product grows not break the moment a new feature gets added.
Prototype Interactive Figma prototype for stakeholder sign-off and developer clarity. Shows how it actually feels to use, not just how it looks.
Handoff that actually works Annotated, documented, and structured so developers don't have to guess. I stay available during build to answer questions and review implementations.
FAQs

Example work
Starting at$75 /hr
Tags
Claude
Figma
Figma Make
Product Designer
UI Designer
UX Designer
UX Researcher
Service provided by
Talha Ahmed proKarachi, Pakistan
1
Followers
Mobile App UI/UX DesignTalha Ahmed
Starting at$75 /hr
Tags
Claude
Figma
Figma Make
Product Designer
UI Designer
UX Designer
UX Researcher
Cover image for Mobile App UI/UX Design
Most app briefs I receive are messy. Vague goals, conflicting priorities, half-formed ideas. That's fine, that's where I start. I spend time understanding the actual problem before opening Figma, and by the time screens are ready, every decision has a reason behind it. You don't just get designs you get a product that makes sense.

What you will get

Getting the brief right Before anything gets designed, I need to understand what we're actually building and why. User goals, business constraints, competitive landscape, core flows. This is where most projects go wrong I make sure it doesn't.
Mapping the product Full information architecture and user flow documentation. Every screen, every path, every decision point mapped out before touching visuals. This is what prevents expensive surprises during development.
Wireframes Structure and logic locked before aesthetics enter the picture. Navigation, hierarchy, key interactions all validated before committing to visual direction.
Final UI iOS & Android High-fidelity screens built around your brand and your users. Not templates with your logo slapped on. Actual design decisions made for your specific product.
Design system & components Reusable components, tokens, and states your developers can build from consistently. Designed to scale as the product grows not break the moment a new feature gets added.
Prototype Interactive Figma prototype for stakeholder sign-off and developer clarity. Shows how it actually feels to use, not just how it looks.
Handoff that actually works Annotated, documented, and structured so developers don't have to guess. I stay available during build to answer questions and review implementations.
FAQs

Example work
$75 /hr