This is the second of three deliverables, focusing on the graphic and visual design of your video game's user interface.
This phase includes:
- The creation of all visual elements for your game's features and interfaces. We'll start with an initial test of the art direction to validate the style, tone, and colors before moving on to the full design of all elements.
- A final documentation (1) that details the art direction, branding, color schemes, and fonts. This also explains what each image is and how to use it, including information on format, file type, dimensions, and resolution.
- All source files and one export format for all visual elements, ready for integration into your game's UX/UI. This is a full handoff package.
Please note
This deliverable requires the foundational conceptual and structural design from the initial phase (the first deliverable). It will provide all the final images, colors, and other visuals needed for the UI of your project.
I may accept an existing initial phase (mockups, wireframes, and documentation), skipping the first deliverable, only if the existing design meets my requirements and is completed. I reserve the right to refuse mockups from another designer or may ask for compensation if modifications are needed.
This is the second of a three-phase process. The next and final deliverable will be a testable prototype, representing the last step in the full design process.
Pricing will be discussed and approved before we start and depends on the project's scope, complexity, and amount of work.