I will create a 3D Game ready realisic weapon

Starting at

$

20

About this service

Summary

I will create a game-ready 3D asset that you can use in any game engine, including Unreal Engine, Unity, or even Godot.
Why choose me?
Dedication: I'll always strive to do my best in every art piece I create.
Uniqueness: I infuse a part of myself into every piece of art I make, providing that unique touch that can make your game stand out.
I'm looking forward to work with you!

Process

My workflow begins with opening PureRef to collect as many references as needed, usually taking around thirty minutes. If I need more references, I return and add them later.
Next, I launch Blender and start the initial modeling phase. During this high-poly stage, the polycount is not my focus, as I can go as High as it needs to be.
Subsequently, I construct a low-poly version of the model and proceed to develop the UV maps.
For the texturing process, I employ Substance 3D Painter or Marmoset Toolbag to transfer the details from the high-poly model to the low-poly version and initiate the texturing of the asset.

What's included

  • 3D Model

    You will receive an optimized game asset that is ready for import into any game engine, including Unreal Engine or Unity..

  • BPR Textures

    You will receive a packed Albedo, a Normal Map, and ORM (Ambient Occlusion, Roughness, Metallic) Maps that can be used in most game engines.

  • Blend File

    You will receive the Blender file containing both the high-poly and the baked low-poly versions of the model.


Duration

3 days

Skills and tools

3D Designer
3D Animator
3D Modeler
Adobe Substance 3D Painter
Blender
Zbrush

Industries

Video Games
3D Technology

Work with me