Every animation I build in Rive is made specifically for Rive. No Lottie conversions, no repurposed assets. Clean logic, built from scratch.
What I work on:
Interactive UI animations including hover, click and toggle states. State machines and logic based motion. Buttons, loaders, icons, and micro interactions. Hero sections and interactive scenes. Optimised assets built for real world product use.
What you get:
A custom Rive animation built from scratch with clean state machine logic. An optimised file ready for web or mobile. Source file plus exports. Clear integration and handoff guidance. Revisions included.
Why me:
4+ years in UI animation. 1+ year hands on with Rive specifically. I care about UX motion principles, not just how something looks. My animations are product focused, scalable, and built with developers in mind.
Design is a separate conversation. If you need it, we can discuss.
Every animation I build in Rive is made specifically for Rive. No Lottie conversions, no repurposed assets. Clean logic, built from scratch.
What I work on:
Interactive UI animations including hover, click and toggle states. State machines and logic based motion. Buttons, loaders, icons, and micro interactions. Hero sections and interactive scenes. Optimised assets built for real world product use.
What you get:
A custom Rive animation built from scratch with clean state machine logic. An optimised file ready for web or mobile. Source file plus exports. Clear integration and handoff guidance. Revisions included.
Why me:
4+ years in UI animation. 1+ year hands on with Rive specifically. I care about UX motion principles, not just how something looks. My animations are product focused, scalable, and built with developers in mind.
Design is a separate conversation. If you need it, we can discuss.