Rive Animation for Apps, Web & Product UI by Tigran HarutyunyanRive Animation for Apps, Web & Product UI by Tigran Harutyunyan
Rive Animation for Apps, Web & Product UITigran Harutyunyan
Cover image for Rive Animation for Apps, Web & Product UI
Video files make your app heavy. Lottie breaks the moment you need it to react. Rive fixes both, if it's built properly.
I make interactive animations your developers can drop in and wire up the same day: animated onboarding, empty states, loaders, toggles and buttons that respond, characters that react to user input, whole flows driven by state machines. What you get: State machines set up cleanly with inputs named the way your devs expect, not a file they have to reverse engineer. Files sized for real devices. Small enough that nobody on the team asks why the bundle grew. A working preview before handoff, so you see it behaving, not just a render of it. Support during integration. If something misfires on your side, I'll look at it. I build this kind of interactive work at Mondeo Studio alongside brand motion, so the animation looks designed, not just functional.
Portfolio: behance.net/motionpunk_
FAQs

Starting at$30 /hr
Tags
Figma
Rive
UI Animation
Motion Designer
Product Designer
Interactive Animation
Micro-interactions
Mobile Apps
Service provided by
Tigran Harutyunyan proYerevan, Armenia
Rive Animation for Apps, Web & Product UITigran Harutyunyan
Starting at$30 /hr
Tags
Figma
Rive
UI Animation
Motion Designer
Product Designer
Interactive Animation
Micro-interactions
Mobile Apps
Cover image for Rive Animation for Apps, Web & Product UI
Video files make your app heavy. Lottie breaks the moment you need it to react. Rive fixes both, if it's built properly.
I make interactive animations your developers can drop in and wire up the same day: animated onboarding, empty states, loaders, toggles and buttons that respond, characters that react to user input, whole flows driven by state machines. What you get: State machines set up cleanly with inputs named the way your devs expect, not a file they have to reverse engineer. Files sized for real devices. Small enough that nobody on the team asks why the bundle grew. A working preview before handoff, so you see it behaving, not just a render of it. Support during integration. If something misfires on your side, I'll look at it. I build this kind of interactive work at Mondeo Studio alongside brand motion, so the animation looks designed, not just functional.
Portfolio: behance.net/motionpunk_
FAQs

$30 /hr