Product Design ( UI/UX) by Matthew ObileyeProduct Design ( UI/UX) by Matthew Obileye
Product Design ( UI/UX)Matthew Obileye
Cover image for Product Design ( UI/UX)
Whether you're building from the ground up or revamping what’s already there, I’m here to help.
I design mobile apps that feel sharp, modern, and easy to use.
From blank canvas to launch day, or just cleaning up what’s not working, I’ll help you create an experience that actually makes sense for your users and keeps them coming back.

What's included

UX Wireframes
The foundation. Every screen mapped with purpose, every path leading somewhere. No dead ends. Just clarity, flow, and direction.
UI Design for iOS & Android
Modern, scrollable, built for people. Clean where it matters, intuitive by design, the kind of experience users actually want to stick with.
Clickable Prototype
An interactive version of your product you can test, pitch, or casually share. Let people click around and get the vision, no code needed.
Dev-Ready Figma File
Neatly structured. Easy to follow. Built so your devs don’t have to guess what goes where. No clutter, no confusion.
Design Handoff Support
I don’t disappear after the files are sent. I’m available for handoff calls, follow-ups, and those last-minute “can we just” tweaks before launch.
FAQs
We kick off with a short discovery call to go over your idea, goals, and what you actually need. If it feels like a good fit, I’ll follow up with a clear scope, timeline, and pricing.
Even better. We’ll start with a quick chat, map out the basics, and shape it into something real, no polished pitch needed.
Definitely. I can step in to fix what’s broken, smooth out the rough edges, or give your product a modern facelift , especially if it's starting to feel a little outdated.
Please do. I keep things open and collaborative. You’ll always know what’s going on, and I’m happy to walk you through anything.
Most apps take 3–6 weeks to design, depending on size and scope. We’ll lock in a clear timeline upfront so everything stays on track.
Definitely. I’m used to collaborating with devs during design and after handoff. Everything I deliver is dev-ready, labeled, and easy to build from.
You’ll get everything your developers need; clean, organized Figma files with components, specs, and full support during handoff. And yes, I’m still around if something pops up post-delivery.
It depends on the project. I usually go with fixed pricing for full projects or a retainer if it’s ongoing work. Either way, you’ll always get a clear scope and cost upfront, no surprises.
30% will be paid upfront. and the rest will be completed at every milestones.
Contact for pricing
Schedule a call
Tags
Figma
Miro
Notion
Slack
Mobile Designer
Product Designer
UX Designer
Service provided by
Matthew Obileye Ibadan, Nigeria
44
Followers
Product Design ( UI/UX)Matthew Obileye
Contact for pricing
Schedule a call
Tags
Figma
Miro
Notion
Slack
Mobile Designer
Product Designer
UX Designer
Cover image for Product Design ( UI/UX)
Whether you're building from the ground up or revamping what’s already there, I’m here to help.
I design mobile apps that feel sharp, modern, and easy to use.
From blank canvas to launch day, or just cleaning up what’s not working, I’ll help you create an experience that actually makes sense for your users and keeps them coming back.

What's included

UX Wireframes
The foundation. Every screen mapped with purpose, every path leading somewhere. No dead ends. Just clarity, flow, and direction.
UI Design for iOS & Android
Modern, scrollable, built for people. Clean where it matters, intuitive by design, the kind of experience users actually want to stick with.
Clickable Prototype
An interactive version of your product you can test, pitch, or casually share. Let people click around and get the vision, no code needed.
Dev-Ready Figma File
Neatly structured. Easy to follow. Built so your devs don’t have to guess what goes where. No clutter, no confusion.
Design Handoff Support
I don’t disappear after the files are sent. I’m available for handoff calls, follow-ups, and those last-minute “can we just” tweaks before launch.
FAQs
We kick off with a short discovery call to go over your idea, goals, and what you actually need. If it feels like a good fit, I’ll follow up with a clear scope, timeline, and pricing.
Even better. We’ll start with a quick chat, map out the basics, and shape it into something real, no polished pitch needed.
Definitely. I can step in to fix what’s broken, smooth out the rough edges, or give your product a modern facelift , especially if it's starting to feel a little outdated.
Please do. I keep things open and collaborative. You’ll always know what’s going on, and I’m happy to walk you through anything.
Most apps take 3–6 weeks to design, depending on size and scope. We’ll lock in a clear timeline upfront so everything stays on track.
Definitely. I’m used to collaborating with devs during design and after handoff. Everything I deliver is dev-ready, labeled, and easy to build from.
You’ll get everything your developers need; clean, organized Figma files with components, specs, and full support during handoff. And yes, I’m still around if something pops up post-delivery.
It depends on the project. I usually go with fixed pricing for full projects or a retainer if it’s ongoing work. Either way, you’ll always get a clear scope and cost upfront, no surprises.
30% will be paid upfront. and the rest will be completed at every milestones.
Contact for pricing