Digital 3D Assets (Low-Poly) by Brian Rocz
Digital 3D Assets (Low-Poly) by Brian Rocz
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Digital 3D Assets (Low-Poly)
Brian Rocz
Process
Kick-off call (30 minutes – 1 hour): An initial call for us to get to know each other and for me to learn more about your business and project needs.
We will discuss the vision, timeline(s), and milestones; and how we will communicate /share relevant materials.
Client will provide any images or reference material (sketches, pre-viz, etc.)
Final asset delivery: Finalized asset(s) exported and delivered in specified file formats.
Typical Workflow
Modeling /Production
Create low-poly proof (1 round of revision for proof asset)
Finalize model /asset (1 round of revision for final asset)
Create UV maps, textures, and materials
Create pose /animation rig (if applicable)
Create animation or animated asset (if applicable)
Export asset to .fbx, .obj, and .stl formats
Post Production
Create showcase renders (clay, wireframe, and composite)
Create support documentation (if applicable)
What's included
Digital 3D Low-poly Model(s)
Digital 3D low-poly model(s) in .fbx, .obj, and .stl formats.
Materials /Textures
Associated material /texture files (for the .fbx and .obj versions)
Production File
Native Blender production file
Rendered Images
Showcase renders (clay, wireframe, and composite)
Support Documentation
Support documentation /resources (if applicable)
Example work
Hard-surface 3D Model: Claptrap (CL4P-TP)
Brian's other services
Copy /Content Editing
$130
Starting at
$150
Get in touch
Tags
Blender
ClickUp
Google Drive
Slack
Zoom
3D Designer
3D Modeler
3D Renderer
Service provided by
Brian Rocz
Denver, USA
Digital 3D Assets (Low-Poly)
Brian Rocz
Starting at
$150
Get in touch
Tags
Blender
ClickUp
Google Drive
Slack
Zoom
3D Designer
3D Modeler
3D Renderer
Process
Kick-off call (30 minutes – 1 hour): An initial call for us to get to know each other and for me to learn more about your business and project needs.
We will discuss the vision, timeline(s), and milestones; and how we will communicate /share relevant materials.
Client will provide any images or reference material (sketches, pre-viz, etc.)
Final asset delivery: Finalized asset(s) exported and delivered in specified file formats.
Typical Workflow
Modeling /Production
Create low-poly proof (1 round of revision for proof asset)
Finalize model /asset (1 round of revision for final asset)
Create UV maps, textures, and materials
Create pose /animation rig (if applicable)
Create animation or animated asset (if applicable)
Export asset to .fbx, .obj, and .stl formats
Post Production
Create showcase renders (clay, wireframe, and composite)
Create support documentation (if applicable)
What's included
Digital 3D Low-poly Model(s)
Digital 3D low-poly model(s) in .fbx, .obj, and .stl formats.
Materials /Textures
Associated material /texture files (for the .fbx and .obj versions)
Production File
Native Blender production file
Rendered Images
Showcase renders (clay, wireframe, and composite)
Support Documentation
Support documentation /resources (if applicable)
Example work
Hard-surface 3D Model: Claptrap (CL4P-TP)
Brian's other services
Copy /Content Editing
$130
$150
Get in touch