3D Lighting and Rendering
Ingus Smith
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About this service
Summary
I will set up the lighting and atmosphere for your 3d scene, using the Unreal Engine software. I will also render the scene in high resolution and quality, using techniques such as ray tracing, global illumination, ambient occlusion, etc. I will deliver the renders in various formats, such as PNG, JPG, EXR, etc., and work with you to ensure your satisfaction.
What's included
Scene setup
The 3D models and assets will be imported into Unreal Engine, Maya, or Blender. I will arrange them according to your scene layout and design.
Lighting setup
I will add various types of lights, such as directional, point, spot, area, etc. to your scene. I will also adjust their color, intensity, shadow, and other properties to create the desired mood and atmosphere for your scene. I will also use techniques such as ray tracing, global illumination, ambient occlusion, etc. to enhance the realism and quality of the lighting.
Rendering setup
I will set up the camera and render settings for your scene, such as resolution, quality, anti-aliasing, motion blur, depth of field, etc. I will also apply post-processing effects, such as color grading, bloom, lens flare, etc. to improve the visual appeal of the scene.
Rendering output
I will render your scene in high resolution and quality, using software like DaVinci Resolve. I will deliver the renders in various formats, such as PNG, JPG, EXR, etc. I will also provide you with the source files and project files of the scene, so you can modify them if needed.
Feedback and revision
I will work with you to ensure that you are satisfied with the final result. I will also make any changes or adjustments to the scene, lighting, or rendering according to your feedback and preferences. I will deliver the revised renders in a timely manner.
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Skills and tools
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