Full Stylised Character Art Pipeline by Dan Francis
Full Stylised Character Art Pipeline by Dan Francis
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Full Stylised Character Art Pipeline
Dan Francis
The general break down of this process is:
Initial sketches (With 2 - 3 iterations)
Final Concept (With 2 iterations)
High Poly Sculpt (With progress screenshots and 1 Iteration)
Game ready model with UV's (With progress screenshots)
Final textures (With progress screenshots and 1 Iteration)
Example work
Hungry Shark Conceptual Work
Rock Climber (WIP)
Shin Sharkjira - Hungry Shark World
Dan's other services
3D Stylised Game Ready Character
Contact for pricing
Stylised 2D Concept Art
Contact for pricing
Contact for pricing
Get in touch
Tags
Adobe Photoshop
Adobe Substance
Blender
Zbrush
3D Modeler
Artist
Service provided by
Dan Francis
Guildford, UK
2
Paid projects
5.00
Rating
2
Followers
Full Stylised Character Art Pipeline
Dan Francis
Contact for pricing
Get in touch
Tags
Adobe Photoshop
Adobe Substance
Blender
Zbrush
3D Modeler
Artist
The general break down of this process is:
Initial sketches (With 2 - 3 iterations)
Final Concept (With 2 iterations)
High Poly Sculpt (With progress screenshots and 1 Iteration)
Game ready model with UV's (With progress screenshots)
Final textures (With progress screenshots and 1 Iteration)
Example work
Hungry Shark Conceptual Work
Rock Climber (WIP)
Shin Sharkjira - Hungry Shark World
Dan's other services
3D Stylised Game Ready Character
Contact for pricing
Stylised 2D Concept Art
Contact for pricing
Contact for pricing
Get in touch